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Multiplayer maps will evolve through matches thanks to new dynamic events. One of the areas that is getting lot of love in Call of Duty: Ghosts is the Sniper Rifle. Mark Rubin today confirmed that it was, and it said that quickscoping is basically gone from Ghosts.
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Real players can also sub in for these bots at anytime. Raven Software designer said in an interview that quickscoping won’t be in Ghosts, which led many to ask to see if that’s actually true. Infinity Ward will also be introducing a Squads multiplayer mode in which players lead a team of custom-built bots.
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The sniper redesign is one of many big changes planned for Call of Duty: Ghosts' multiplayer. Can’t wait for you snipers out there to get your hands on these new sniper rifles and try them out for yourselves." Complete guide to the game's fourth mission, Struck Down. It certainly won’t be viable in the way it previously was. Call of Duty: Ghosts guide mission 4, single-player walkthrough. "However in re-envisioning sniper rifles some aspects, such as sway timing, have changed the way sniper rifles function and so traditional 'quick-scoping' has been affected," said Rubin.
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Snipers won't be able to play the way they used to. The 'Liberator variant of the trusty SR-25 is one of the quietest snipers in the game, tying with the MK14 Occult. How To Quickscope In Call Of Duty Ghosts Call Of Duty Ghosts Ghost Call Of Duty. Beefing up the long-range capabilities of snipers has some downsides, though.